After every reboot, the initial “Welcome” config screen appears saying, “No Gamepads Detected Hold A button on your device to configure it. The only problem I’ve had so far, is a particularly annoying one. So before Easter Sunday I’ve been using an early Raspberry Pi (original) No problems whatsoever apart from being sluggish on higher-end systems such as N64 and PSX. It’s an improvement, but neither game is playable this way.Ĭan anyone help me get these working, maybe post their configurations if it’s a video thing or help me understand whats going on?ĮdIT: if it helps at all I’m using a gamecube controller. And Mario freezes at the same place, but this time the audio keeps going and I can exit, so the entire pie is Not frozen. Zelda I can now get to pick a name, but the buttons map wrong and it wont display the letters I input, nor will it let me continue past that point. In both cases, the entire pie became unresponsive, and I had to pull the power and reboot. Zelda crashed at the black mupen64 terminal screen and paper mario crashed when I pressed start on the start screen. I decided to try n64-mupen64plus because I’d read it would be better, but both roms crashed before I could even make a save file. Zelda crashes if you save, or even go to that menu. Paper Mario has messed up menus and text boxes, and a lot of things are like double or triple vision which makes them hard to read. I’ve been trying to play Paper Mario and Legend of Zelda OOT. I’m new to retropie but I have a raspberry pi 2 that I set up with version 2.6 from the sd card image. Using the xboxdrv thingy and I was back to the original setup.Īll I’m after is two wired 360 controllers working as player 1 and player I tried using a “how to use 360 controller in retropie” page that seemed toīe dated March, I ended up doing the daemon script and adding it to rc.dĮtc and after reboot the controllers lit up as player 1 and 2 but everyīoot of a game showed a ton of controllers recognised. To setup both controllers but I can’t for the life of me find anyĭocumentation or guides for ret3 anywhere. I understand I have to either manually edit a config file or use some gui Initial setup in emulationststion both controllers could navigate the menuĪfter booting up random snes nes and n64 games the second controller wouldĮither not work, become player 1 and be the only controller that works orīecome player two and be the only controller that works. I thought I would plug in another wired 360 controller and after another I put in a wired 360 controller and after the initial setup it works Right I have a pi2 with a fresh copy of retropie 3 installed. If you need more details please let me know, I’m happy to help as much as I can.įirst time posting on here so please go easy on me. I guess this can be related only to Retropie 3.0 beta 2 for Raspberry pi 2. Previously I was using Retropie 2.6 and 3.0 beta 1 on Raspberry pi B+ and it was working fine (the same gamepad) without any extra configuration (I didn’t even have to configure retroarch controller). I believe that script is not saving it’s result to this file. As I see file /opt/retropie/configs/all/retroarch.cfg is not being altered by this command (I use ls -l to check modification date). retropie_setup.sh) takes no effect as well. No effect – only ‘default’ keys ‘A’ and ‘B’ can be used in games. I run ‘configure retroarch keyboard/joystick’ from ‘retropie’ emulation station menu a few times. Keys X and Y are not being recognized in any Retroarch emulator (tested with playstation and n64). I’ve found issue related to version 3.0 beta 2 for Retropie 2.Ĭontroller used: Rertolink SNES controller (worked perfectly with retropie 2.6 / raspberry pi 1 B+)